Choose
or Die | 2022 | 1h 24m
Genre: Psychological Drama / Psychological Thriller / Supernatural
Horror / Drama / Horror / Thriller | Country: UK
Director: Toby Meakins | Writers: Simon Allen, Toby Meakins,
Matthew James Wilkinson
Cast: Iola Evans, Asa Butterfield, Robert Englund
IMDb: 4.8
My Rate: 6/10
Kayla discovers a retro game among a pile of belongings at her friend Isaac's house. With no expectations, she decides to play it, unaware that a terrifying ordeal is waiting for her—one that will change her life.
Warning:
Violence, self-harm, drugsSynopsis
An
antique collector named Hal discovers an old game called Curs>r and
decides to play it. The game requires him to make a series of choices. However,
the choices are far from simple, as they threaten the lives of both him and his
family. Eventually, recreating the game becomes the only way to save them.
Kayla
visits her friend Isaac, a computer game developer. While looking through a
pile of belongings in one corner of his house, Kayla accidentally discovers a
copy of Curs>r. Without thinking much about it, she takes the game
and decides to play it.
Strange
things begin to happen before her eyes. The game seems to know exactly what is
happening to her and the environment around her, then begins presenting her
with choices that lead to terrifying consequences. There is no other option but
to choose—or die. Eventually, Kayla asks Isaac for help in stopping the terror.
Will
they manage to defeat the game, or will they only become trapped deeper within
it?
Review
When
the world gives you a choice and there is no other way out, while death itself
becomes the consequence, perhaps life can become something terrifying. This is
the idea explored in Choose or Die (2022). Toby Meakins' feature-film
debut is quite promising, although ultimately it fails to deliver complete
satisfaction.
The
combination of a cursed game and supernatural horror may not be a new idea in
cinema. However, the retro element used in this film is quite appealing. It
brings back a kind of atmosphere that has become increasingly difficult to find
in recent years.
The
audience is immediately confronted with an intense and horrifying situation.
The disturbing static sounds and dangerous choices that become reality feel as
though the film serves its main course the moment we sit down at the table.
Unfortunately, the transition into the main story feels too abrupt.
The
tension built at the beginning suddenly disappears. It is as if the film takes
us from a great height and drops us straight into a deep ravine. The transition
feels far too calm for a film that has just delivered such a tense opening.
The
characters' backgrounds are also presented unevenly. Some are given enough
attention, while others receive only the bare minimum. Lance, for example, is
not sufficiently explained. He suddenly appears without enough information
about who he is or how he connects to the story.
On
the other hand, although the background of the game is only revealed halfway
through the story, it provides enough information for the audience to
understand its origins and the cause behind all the terror.
The
internal conflict should have been the main focus of this film. The protagonist
is forced to face a series of dilemmas as she makes difficult choices. However,
those dilemmas are not conveyed strongly enough through the actress's
expressions. The emotions that should have become an important part of this
conflict feel too weak to fully place the film within the psychological
thriller genre.
The
external conflict also lacks impact. Lance is positioned as a threat to Kayla
and her mother, but his actual function within the story never feels
particularly strong. Aside from appearing several times with threats that feel
somewhat empty, his presence does not create enough pressure on the story.
Nevertheless,
the characters do show some development toward the end. The closing narration,
which resembles the narration used by the game's creator, manages to bring back
some of the tension that had previously disappeared. Although Kayla's final
line of dialogue feels somewhat clichéd.
Looking
at the film as a whole, its biggest weakness is that the opening is too strong
while the execution that follows is considerably weaker. The tension
established from the beginning is not maintained until the end, making the
conclusion less impactful than it could have been. The film actually has the
potential to become something much bigger.
Several
elements also leave unanswered questions. At the beginning, the game appears to
have been copied into several versions, yet those copies seem to disappear from
the story. Only one becomes the main focus—the game eventually discovered by
Kayla. Furthermore, Kayla seems to be the only person capable of reaching the
end of the game.
It
might have made more sense to show glimpses of several people who played the
game but failed. This could have created a smoother transition from the opening
scene involving the game copies to the version eventually discovered by Kayla.
It might also have made the story feel more believable while showing that the
game's terror had already affected many people before her.
The
acting is also nothing particularly special or outstanding. At times, certain
emotions do not come through strongly enough in the characters' expressions.
However, this does not make the film bad.
The
strengths are much more apparent on the technical side. The use of distorted
static sounds and supporting music plays an important role in building the
atmosphere. This is further supported by the effects used throughout the film,
such as the servant eating pieces of glass, the ribbon coming out of Isaac's
mouth, and water coming out of Hal's mouth. These effects look convincing and
blend well into the scenes.
The
close-up shots and camera movements are also handled well. These technical
aspects are one of the reasons the film remains enjoyable despite its
weaknesses in storytelling and character development.
Although
Choose or Die still has many elements that could have been developed
further, that does not make it unworthy of watching or deserving of the score
of 1 that it seems to have received from many viewers. Overall, the film
remains fairly entertaining, especially for those who enjoy retro aesthetics
and games that bring terror into the real world.
Memorable Scene
The
game brings Kayla face-to-face with her deceased younger brother, Ricky. She is
then given a choice between saving Isaac or Ricky while both of them are
unconscious. It is an incredibly difficult choice for her: whether to save
reality or let go of the guilt she has been carrying all this time.
Human
beings are never free from mistakes, and those mistakes often leave us with
deep regret. This is especially true when they involve the lives of people we
love. Sometimes, we wish we could turn back time or be given a second chance to
make things right. Unfortunately, that is impossible. The only thing we can do
to make amends is to keep moving forward and live our lives better.
Memorable Quote
"One life sacrificed so another can be saved"
Ending:
CliffhangerRecommendation:
Okay to Watch(Aluna
Uwie)

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